J887cp's styks: Hammer

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Re: J887cp's styks

Postby dipper.f on Mon Apr 04, 2011 7:32 am

alley is cool, guitar needs work... IN FACT....
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Re: J887cp's styks

Postby Wind3H on Mon Apr 04, 2011 8:23 am

lol yeah,there are pretty much moveable points at the upper end
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Re: J887cp's styks

Postby Jess887cp on Mon Apr 04, 2011 8:24 am

*meep*

Guitar is really old...made for that ninja one. And you can just ignore those nodes...thats why they aren't staticified.
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Re: J887cp's styks

Postby IKE on Wed Apr 06, 2011 7:34 am

Nice work, really try to follow all basic styk making rules.
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Re: J887cp's styks

Postby dipper.f on Wed Apr 06, 2011 7:55 am

IKE wrote:Nice work, really try to follow all basic styk making rules.



Of course, my stuff is unimaginably busy moutains of crap, and Jess is Perfect...


:evil:
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Re: J887cp's styks

Postby Jess887cp on Thu Apr 07, 2011 7:25 am

@dip: *meep* you guys shouldnt fight... and exceptions are made for me because...eh...I keep it simple?

Meh. Here is a bazooka I made for my rocket jump. I feel that its too fat, but I'm tryna fool myself inter thinkin' its cartoony. No upload yet. When I have it I'll put it at the top.
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Re: J887cp's styks

Postby dipper.f on Thu Apr 07, 2011 8:33 am

it is too fat.

MORE DETAILS!

it's cool other than that though...
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Re: J887cp's styks

Postby Jess887cp on Thu May 12, 2011 11:28 pm

OKAY! *bump*

I put my superduperawesome sword at the top. I'm currently making a knight for it. Wish me luck! And CC the damn thing. Or praise me extravagantly. I dont care.
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Re: J887cp's styks

Postby IKE on Fri May 13, 2011 11:51 am

The Bazooka is cartoonie, I like it. Ignore dip.

The sword is nice.
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Re: J887cp's styks

Postby Jess887cp on Sun May 15, 2011 8:20 am

*waits for more CC*

*sighs*

Thanks IKE. I'm planning on redoing the Bazooka in a bit. Gimmie s'more intel on the sword.
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