.joker wrote:It seemed that when he stepped back it was too quick, granted the rest was outstanding, but I would suggest like Nate suggested, cross his arms as he's stepping back. also how the heck did you do tremor effect? I tried doing the same way I did it in pivot, but stykz was a (that word) when trying to move it gradually up and down, but yeah how?
Well for the tremor I have the line unmoved until the animation is finished. I go back into the frames where a tremour would be in. (
Such as the staff being thrown into the ground ) The first frame would have the tremour go down far. Next frame would be higher than what it started. Then on the next frames it will start to get closer to where the line was at on the start.
Hope this helps!
Nate wrote:That string was animated pretty well, so I think that onionskin trailing is your official best talent in stykz. At the end, his arms should have crossed.
I didn't cross the arms because the stickman and the back arm were seperate. I thought it would've looked weird but I can try. xP
And the problem I have most is animating the arms. :(