venG's thread.

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venG's thread.

Postby venG on Tue Oct 06, 2009 2:41 pm

Image

Image

Image

Newest at the top.
Last edited by venG on Tue Dec 29, 2009 7:10 am, edited 1 time in total.
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Re: Yeah!

Postby flipside on Tue Oct 06, 2009 2:46 pm

Looks really good and has a nice flow to it. I would suggest that you reexport it with a lower frame delay.
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Re: Yeah!

Postby venG on Tue Oct 06, 2009 3:15 pm

You think it looks too fast?
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Re: Yeah!

Postby NTwarrior on Tue Oct 06, 2009 3:19 pm

He means it's too slow and yeah, it's very good. Foot placement messes up a bit however. *:D*
Last edited by NTwarrior on Thu Oct 08, 2009 12:56 pm, edited 1 time in total.
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Re: Yeah!

Postby Hoboapple on Tue Oct 06, 2009 3:44 pm

It looks a little choppy at the end and unnatural, but I simply adore the flow. :D
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Re: Yeah!

Postby Nate on Tue Oct 06, 2009 10:01 pm

I wish I could make my animations fluid like that. D: Anyways, it was especially unnatural at the end, if you look at his legs.
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Re: Yeah!

Postby Sean on Wed Oct 07, 2009 4:34 am

venG wrote:Image

Stykz is slightly fun. I'll post the odd animation here when ever I open the damn thing.


Nice, I like how you used the segment size changer thingy to make it look like it was made in flash. Just work on your footplacement a bit though and maybe try a more realistic animation.
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Re: Yeah!

Postby venG on Wed Oct 07, 2009 9:42 am

Glad you guys like it, foot placement is.. odd to do with Stykz, for me anyway. Wasn't that big a problem anyway.

I might give something else a go later.
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Re: Yeah!

Postby Nate on Wed Oct 07, 2009 7:51 pm

Did you use it with antialiasing? It would help to turn that off to make foot placement easier. I find it tedious, as it requires a lot of checking back on other frames, moving a bunch of limbs, checking again, moving the figure by about a pixel or two, you get the idea.
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Re: Yeah!

Postby Chris on Wed Oct 07, 2009 9:08 pm

Yeah I don't like the anti-aliasing in stykz, it's rather annoying. Great flow though man.
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