Features on the Development Roadmap

Info about the planned features for current and future versions of Stykz
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Re: Features on the Development Roadmap

Postby ZeldaTRA on Tue Jul 27, 2010 4:43 pm

How about, when you DO end up being able to export to .SWF, the ability to make a preloader or put in a .FLA file preloader.
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Re: Features on the Development Roadmap

Postby stykzman on Tue Jul 27, 2010 6:26 pm

That's a good suggestion - I'll see what I can do when I get there.
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Re: Features on the Development Roadmap

Postby ZeldaTRA on Sun Aug 01, 2010 6:16 pm

Another thing that would be cool for after you can export to .SWF would be the ability to create games using Stykz.
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Re: Features on the Development Roadmap

Postby GuitarMangler on Sun Aug 01, 2010 6:32 pm

That has been on the Roadmap since the beginning practically.
My thread

Master effects tutorial

Girl + Robot = Girlbot

V Vam01 for Moderator! V

vam01 wrote:(i have to many habits.....) like breaking the rules

vam01 wrote:. . .i hate evreybody i think

vam01 wrote:i know that i read the rules i just cant follow them

vam01 wrote:on thurs and tues thats when i go to my moms house . . . and then i spam

vam01 wrote:dude if someone had a long nose they couldnt use the computer the would have to look at ti sideways

vam01 wrote:oh and i dont spam

vam01 wrote:dont trust me
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Re: Features on the Development Roadmap

Postby ZeldaTRA on Sun Aug 01, 2010 7:15 pm

I can't see it. Where on the roadmap is it?
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Re: Features on the Development Roadmap

Postby GuitarMangler on Sun Aug 01, 2010 7:17 pm

Under the Import/Export section.
My thread

Master effects tutorial

Girl + Robot = Girlbot

V Vam01 for Moderator! V

vam01 wrote:(i have to many habits.....) like breaking the rules

vam01 wrote:. . .i hate evreybody i think

vam01 wrote:i know that i read the rules i just cant follow them

vam01 wrote:on thurs and tues thats when i go to my moms house . . . and then i spam

vam01 wrote:dude if someone had a long nose they couldnt use the computer the would have to look at ti sideways

vam01 wrote:oh and i dont spam

vam01 wrote:dont trust me
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Re: Features on the Development Roadmap

Postby ZeldaTRA on Sun Aug 01, 2010 8:06 pm

I see the export to .SWF, but it doesn't say anything about making a game with Stykz. Or maybe one of those file types there is a game type I'm not familiar with, who knows. Thanks for your help anyway though. *:D*
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Re: Features on the Development Roadmap

Postby GuitarMangler on Sun Aug 01, 2010 8:50 pm

Oh sorry. Check out a thing called stykzscript, it is like actionscript for stykz. It's the closest thing to a game that stykz will probably implement. I'd give you a link, but IDK where the page is. :\
My thread

Master effects tutorial

Girl + Robot = Girlbot

V Vam01 for Moderator! V

vam01 wrote:(i have to many habits.....) like breaking the rules

vam01 wrote:. . .i hate evreybody i think

vam01 wrote:i know that i read the rules i just cant follow them

vam01 wrote:on thurs and tues thats when i go to my moms house . . . and then i spam

vam01 wrote:dude if someone had a long nose they couldnt use the computer the would have to look at ti sideways

vam01 wrote:oh and i dont spam

vam01 wrote:dont trust me
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Posts: 2788
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Re: Features on the Development Roadmap

Postby ZeldaTRA on Sun Aug 01, 2010 10:52 pm

Oh my god, I was on a topic mentioning Stykscript the other day, but I can't remember what topic it was. >.< Oh well, at least there's that to look forward to.
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Re: Features on the Development Roadmap

Postby stykzman on Mon Aug 02, 2010 1:52 am

You can see all there is currently about StykScript here. It's a start, but there's still a long way to go to get it defined and then implemented.
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