Animation Ranks Explained

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Animation Ranks Explained

Postby Sean on Sat Aug 15, 2009 12:50 am

Low-Beginner: You are really bad at animating, your animations are choppy, stiff, un-eased and you have bad physics.

Med-Beginner: You are still bad at animating but you're improving a bit, you have some knowledge of easing and it's not as choppy.

High-Beginner: You have good easing, some limbs may still be choppy and you have pretty good foot placement and the stick figures aren't very stiff.

Borderline-Intermediate: You have gotten rid of choppiness, your foot placement should be just about perfect, your easing is great.

Intermediate/Inter: You have mastered all the basics (easing, no choppiness, no stiffness, foot placement), physics are improving and you are using backgrounds.

Med-Inter: You are making longer animations, using backgrounds, starting to use camera movements and different camera angles, you have the basics mastered and your physics and animation flow is good.

High-Inter: Medium-inter quality animation but your animations flow really well, they have backgrounds still using camera movements and camera angles, a plot and over-all a good entertainment value.

Borderline-Veteran: Not quite Low-Veteran but not quite High-Inter either.

Low-Veteran: You are getting really good, your animations are awesome and there doesn't seem to be many flaws in your animations, you have begun using 3D effects that flow and look great.

Med-Veteran: Your animations are near perfect, you are using 3D camera effects to a very high degree, you could make a high veteran or elite animation if you put more time into your animations.

High-Veteran: You are sooooo close to elite you can almost taste it, you have perfected all of your movements and only need to make an awesome storylined animation using all of your skills to become elite.

Elite: You are the best!, no-one is any better than you and you have people queuing up to watch your animations.
Last edited by Sean on Sun Aug 16, 2009 8:32 am, edited 4 times in total.
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Re: Animation Ranks Explained

Postby DarkFlame on Sat Aug 15, 2009 1:20 am

FINALLY! I've been waiting for someone to post this.
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Re: Animation Ranks Explained

Postby stykzman on Sat Aug 15, 2009 1:33 am

Thanks for that, Sean! That'll help a lot in members ranking each other and also recognizing their *own* ranking...

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Re: Animation Ranks Explained

Postby Sean on Sat Aug 15, 2009 1:37 am

No problem stykzman!

Thanks for fixing my typo's too btw.

P.S@stykzman: You can go through and make it more readable and understandable if you want to, I'm not great at grammar or spelling.
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Re: Animation Ranks Explained

Postby Chris on Sat Aug 15, 2009 2:25 am

Code: Select all
[b]Low-Beginner:[/b] You are really bad at animating, your animations are choppy, stiff, badly eased and you have bad physics.

[b]Med-Beginner:[/b] You are still bad at animating but you're improving a bit, you have some knowledge of easing and it's not as choppy.

[b]High-Beginner:[/b] You have good easing, some limbs may still be choppy and you have pretty good foot placement and the stick figures aren't very stiff.

[b]Borderline-Intermediate:[/b] You have gotten rid of choppiness, your foot placement should be just about perfect, your easing is great.

[b]Intermediate/Inter:[/b] You have mastered all the basics (easing, no choppiness, no stiffness, foot placement), physics are improving and you are using backgrounds.

[b]Med-Inter:[/b] You are making longer animations with backgrounds, You have the basics mastered and are doing good with physics and your animations are flowing good.

[b]High-Inter:[/b] Medium-inter quality animation but your animations flow really well, they have backgrounds, a plot and over-all a good entertainment value.

[b]Borderline-Veteran:[/b] Not quite Low-Veteran but not quite High-Inter either.

[b]Low-Veteran:[/b] You are getting really good, your animations are awesome and there doesn't seem to be many flaws in your animations.

[b]Med-Veteran:[/b] Your animations are near perfect, you could make a high veteran or elite animation if you put more time into your animations.

[b]High-Veteran:[/b] You are sooooo close to elite you can almost taste it, you just have to perfect those tiny mistakes you make and make longer animations.

[b]Elite:[/b] You are the best!, no-one is any better than you and you have people queuing up to watch your animations.

Low-Beginner: You are really bad at animating, your animations are choppy, stiff, badly eased and you have bad physics.

Med-Beginner: You are still bad at animating but you're improving a bit, you have some knowledge of easing and it's not as choppy.

High-Beginner: You have good easing, some limbs may still be choppy and you have pretty good foot placement and the stick figures aren't very stiff.

Borderline-Intermediate: You have gotten rid of choppiness, your foot placement should be just about perfect, your easing is great.

Intermediate/Inter: You have mastered all the basics (easing, no choppiness, no stiffness, foot placement), physics are improving and you are using backgrounds.

Med-Inter: You are making longer animations with backgrounds, You have the basics mastered and are doing good with physics and your animations are flowing good.

High-Inter: Medium-inter quality animation but your animations flow really well, they have backgrounds, a plot and over-all a good entertainment value.

Borderline-Veteran: Not quite Low-Veteran but not quite High-Inter either.

Low-Veteran: You are getting really good, your animations are awesome and there doesn't seem to be many flaws in your animations.

Med-Veteran: Your animations are near perfect, you could make a high veteran or elite animation if you put more time into your animations.

High-Veteran: You are sooooo close to elite you can almost taste it, you just have to perfect those tiny mistakes you make and make longer animations.

Elite: You are the best!, no-one is any better than you and you have people queuing up to watch your animations.


Did some more editing.
(:
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Re: Animation Ranks Explained

Postby Sean on Sat Aug 15, 2009 2:44 am

Chris wrote:
Code: Select all
[b]Low-Beginner:[/b] You are really bad at animating, your animations are choppy, stiff, badly eased and you have bad physics.

[b]Med-Beginner:[/b] You are still bad at animating but you're improving a bit, you have some knowledge of easing and it's not as choppy.

[b]High-Beginner:[/b] You have good easing, some limbs may still be choppy and you have pretty good foot placement and the stick figures aren't very stiff.

[b]Borderline-Intermediate:[/b] You have gotten rid of choppiness, your foot placement should be just about perfect, your easing is great.

[b]Intermediate/Inter:[/b] You have mastered all the basics (easing, no choppiness, no stiffness, foot placement), physics are improving and you are using backgrounds.

[b]Med-Inter:[/b] You are making longer animations with backgrounds, You have the basics mastered and are doing good with physics and your animations are flowing good.

[b]High-Inter:[/b] Medium-inter quality animation but your animations flow really well, they have backgrounds, a plot and over-all a good entertainment value.

[b]Borderline-Veteran:[/b] Not quite Low-Veteran but not quite High-Inter either.

[b]Low-Veteran:[/b] You are getting really good, your animations are awesome and there doesn't seem to be many flaws in your animations.

[b]Med-Veteran:[/b] Your animations are near perfect, you could make a high veteran or elite animation if you put more time into your animations.

[b]High-Veteran:[/b] You are sooooo close to elite you can almost taste it, you just have to perfect those tiny mistakes you make and make longer animations.

[b]Elite:[/b] You are the best!, no-one is any better than you and you have people queuing up to watch your animations.

Low-Beginner: You are really bad at animating, your animations are choppy, stiff, badly eased and you have bad physics.

Med-Beginner: You are still bad at animating but you're improving a bit, you have some knowledge of easing and it's not as choppy.

High-Beginner: You have good easing, some limbs may still be choppy and you have pretty good foot placement and the stick figures aren't very stiff.

Borderline-Intermediate: You have gotten rid of choppiness, your foot placement should be just about perfect, your easing is great.

Intermediate/Inter: You have mastered all the basics (easing, no choppiness, no stiffness, foot placement), physics are improving and you are using backgrounds.

Med-Inter: You are making longer animations with backgrounds, You have the basics mastered and are doing good with physics and your animations are flowing good.

High-Inter: Medium-inter quality animation but your animations flow really well, they have backgrounds, a plot and over-all a good entertainment value.

Borderline-Veteran: Not quite Low-Veteran but not quite High-Inter either.

Low-Veteran: You are getting really good, your animations are awesome and there doesn't seem to be many flaws in your animations.

Med-Veteran: Your animations are near perfect, you could make a high veteran or elite animation if you put more time into your animations.

High-Veteran: You are sooooo close to elite you can almost taste it, you just have to perfect those tiny mistakes you make and make longer animations.

Elite: You are the best!, no-one is any better than you and you have people queuing up to watch your animations.


Did some more editing.


Thanks Chris, I've added it.
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Re: Animation Ranks Explained

Postby Hoboapple on Sat Aug 15, 2009 6:19 am

Could you put in something about Camera Work and Effects? Because I've seen that be the cause of not getting a rank.
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Re: Animation Ranks Explained

Postby Sean on Sat Aug 15, 2009 7:58 am

Hoboapple wrote:
Could you put in something about Camera Work and Effects? Because I've seen that be the cause of not getting a rank.


Oh yeah, I'll also put 3D in too. But I can't do it right now, I'll do it tomorrow.
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Re: Animation Ranks Explained

Postby Sean on Sun Aug 16, 2009 8:33 am

I have added some things about camera movements.
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Re: Animation Ranks Explained

Postby Nate on Sun Aug 16, 2009 3:11 pm

Good job... It was just what I wanted. *:D*
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